Landscape
In this update I sculpted a terrain and painted different layers of rock, sand, grass, and dirt to make the landscape more interesting. With the addition of foliage and realistic water the scene helped bring the area to life. Rocks and trees have been given collision so the player cannot run through them, and a barrier has been added around the water to keep players from entering it. The level starts within the bunker that was previously created and leads to the outside where players can follow a path that will lead them to different points of interest and story conveyed through widgets. The last point where they player should end up is the top of the mountain where if they step in the pool they will be transported to our Experience level we previously created (Crypt).
(This level has been redone and turned into a canyon for the Final project.)
Get Game Design 1
Game Design 1
Venture forth to find treasure, but be wary of traps.
Status | In development |
Author | Evelyn Perry |
More posts
- Final Project - Environment, Bunker, and More3 days ago
- Midterm- Bunker52 days ago
- Playtesting79 days ago
- Experience Update- Crypt Maze80 days ago
- Audio Updates84 days ago
- Updates- New Level, Models, Textures, and more moving objects99 days ago
- Overview- Goals, Code, Etc.Aug 26, 2024
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