Playtesting
Game Design 1 » Devlog
After playtesting Level3 (Crypt Maze) there are a few things I would like to work on:
- Randomizing the monster sounds so they have a chance to play or not. Can get a bit repetitive when backtracking and triggering it every time.
- Fix box physics, maybe pick up and drop onto pressure plate, because it can be difficult to push it directly onto it
- Cave ambiance
- Add camera to moving the door that shows when it opens and closes
- Monster
Files
September22Build.zip 990 MB
79 days ago
Get Game Design 1
Game Design 1
Venture forth to find treasure, but be wary of traps.
Status | In development |
Author | Evelyn Perry |
More posts
- Final Project - Environment, Bunker, and More3 days ago
- Landscape38 days ago
- Midterm- Bunker52 days ago
- Experience Update- Crypt Maze80 days ago
- Audio Updates84 days ago
- Updates- New Level, Models, Textures, and more moving objects99 days ago
- Overview- Goals, Code, Etc.Aug 26, 2024
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