Updates- New Level, Models, Textures, and more moving objects
Game Design 1 » Devlog
This update features a new starting level with new traps: a boulder, rotating blades, and a spike trap built with a timeline. Within this new level players will also find a secret door that will open when the player interacts with it, as well as new models found from Poly Haven. These include treasure chests, doors, tables, benches, candlesticks, and goblets. Along with these are the additions of rocky and white tile materials found within the new and previous level. Also, the new door models will transport the player between levels when players interact with them. Finally, there is now an assortment of different lighting with spotlights, point lights, and rec lights.
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Game Design 1
Venture forth to find treasure, but be wary of traps.
Status | In development |
Author | Evelyn Perry |
More posts
- Final Project - Environment, Bunker, and More4 days ago
- Landscape39 days ago
- Midterm- Bunker53 days ago
- Playtesting80 days ago
- Experience Update- Crypt Maze81 days ago
- Audio Updates85 days ago
- Overview- Goals, Code, Etc.Aug 26, 2024
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