Doors and Keys
Coding 1 » Devlog
In my coding class we created a Key Actor and Door Actor blueprint, which made it so we could have a door that can only be opened if the player has a key. We also duplicated the third person character and game mode for this purpose as well. We also learned how to move around the unreal editor, duplicate and modify meshes, and how to change materials. Then I made my build of the game using what we learned!
Files
Coding1_Win.zip 761 MB
Jul 08, 2024
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Coding 1
An Unreal Project showcasing lessons I learned in my Coding 1 class.
Status | In development |
Author | Evelyn Perry |
More posts
- Last Upload of the Semester!Jul 25, 2024
- Updates- Enemies, Platforms, Etc.Jul 24, 2024
- Early StagesJul 08, 2024
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